STorb - The StoryTellers Orb v2.05-wodmod (lost track of version number...) *************************************************************************** Author: Darren Larkins (Seditious) E-mail: dlarkins@home.com Modified: {LBS}Caleb (Caleb) and Yith E-Mail: webmaster@splatfest.zzn.com notes: permission granted to Caleb to modify the source on 10-17-2000 by Darren Larkins. Copyright Seditious 2000 THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION (LockExit mod by Yith, docs for LockExit by FreakyFerret, read the readme for legal stuff) Purpose: -------- To provide an easy to use toolkit for the StoryTeller in VTMR. Note: POSSESSION IS NOT REQUIRED FOR ANY OF THESE COMMANDS TO WORK. Installation: ------------- Extract the STorb folder to the main VTMR folder. If the install is in the default location, the provided shortcut can be used to run the game with the mod. Otherwise a new shortcut will have to be created using the "-console -user STorb" flags. Usage: ------ Step 1: Using the ST tools, create an instance of the 'storb' prop in the world. It will be invisible to any character not using heightened senses but it might still be a good idea to place it in an out of the way location. Step 2: Using the console, type commands as follows. Locking/Unlocking exits. ------------------------ See the lockexit documentation. Playing sounds -------------- At the console prompt, type: stcmd XXXXXX.wav volume e.g. stcmd thunder_03.wav 100 (this will play thunder at full volume) Useful Tip: leaving off the volume will default to full volume. Also: This requires knowledge of the names of the in game sounds however, leaving it this open-ended also allows for playing of custom sounds.... Playing cutscenes ----------------- Currently not working :( At the console prompt, type: stcmd SceneName.bik Gargoyle transformation ----------------------- Currently only visible on Server :( At the console prompt, type: stcmd gargoyle player# 1 to un-transform stcmd gargoyle player# 0 Note: player# can be obtained using the 'stcmd players' function shown below..... Listing player names and numbers -------------------------------- At the console prompt, type: stcmd players Note: you will receive a listing of numbers with associated names. The numbers can be used in the other commands included here. These will only change when a player leaves or enters the game. Listing a players stats ------------------------ At the console prompt, type: stcmd stats player# Note: player number is to be obtained using the stcmd players function above. Revive all players ------------------- At the console prompt, type: stcmd reviveall Note: Players who are not in torpor/dead will recieve full health and blood. Revive a specific player ------------------------- At the console prompt, type: stcmd revive player# Note: A player who is not in torpor/dead will recieve full health and blood. Player number is to be obtained using the stcmd players function above. Gather all Players ------------------- At the console prompt, type: stcmd gather All players automatically attempt to run to the ST's position. Note: Currently players can take control of their characters by clicking on another destination. The next release will remove this control. Modify a player stat -------------------- At the console prompt, type: stcmd STATNAME player# newvalue where player# is to be obtained using the 'stcmd players' command and STATNAME is one of: HEALTH STR DEX STA PER INT WITS BLOOD HUM FRENZY GEN FAITH CHA MAN APP FRENZYR = FRENZYRATING BLOODR = BLOODRATING BLOODP = BLOODPOOL MANA MANAP = MANAPOOL ------------------------------------------------------------------------------------ - new commands added by Caleb - ------------------------------------------------------------------------------------ Restock Stores on current level --------------------------------- At the console prompt, type: stcmd fillstores I've found times where i have had to remake my stores because they run outta items to sell to the players. This command comes in handy because it will restock any stores on the current level. Give a player x ammound of Experience ------------------------------------- At the console prompt, type: stcmd givexp player# amount where player# is the number of the player (see stcmd players) this command makes it simple to add experience to one player without anoying everyone with the advancement screen. I've found many times where i needed to give one player x ammount of experience when roll playing for completing a task while "using there head" rather then slash and hack. Give all players x amount of Experience --------------------------------------- At the console prompt, type: stcmd giveallxp value this command makes it simpler to add the same ammount of experience to each player without having to retype it over and over. Saves time when dealing with 4 or more players and you need to award them some experience. Change a Exit --------------- At the console prompt, type: stcmd cngexit location exittochange exitlocation exitnumber this works basically the same as the lock/unlock functions. Read the readme files on lockexit to get the exit locations and how to figure exit location numbers and maps numbers. location = the map number that has the exit you want to change exittochange = the exit number on the map you want to change exitlocation = the map number the new exit is on exitnumber = the exit number that the new exit will lead to Change Haven ------------- At the console prompt, type: stcmd newhaven location exitnum This works using yiths methiod of lockexit commands, so read the info in figuring out the location and exit location numbers. What this command does it makes the haven whatever part of the map you want it to be :) location = the map number you want haven to be exitnum = the exit you want the walk the abyss portal to show up at Change Respawn -------------- At the console prompt, type: stcmd newrevive location exitnum This works using yiths methiod of lockexit commands, so read the info in figuring out the location and exit location numbers. What this command does it makes the revive point whatever part of the map you want it to be, people joining should automatically start at the new point. :) location = the map number you want revive point to be exitnum = the exit you want them to revive at. ------------------------------------------------------------------------------------ - new commands added by Spock - ------------------------------------------------------------------------------------ Spock's Text addon ------------------ To use this mod, you must make a directory in your vampire directory called text. Then to create the text files simple create a simple txt file. Then add text to a line with out carriage returns or line feeds. Just a simple straight line(turn wordwrap off). Then that will be entry 1 to create more entries, put a blank line in between each one. Also make sure to put an extra blank line at the bottom or the last entry will not print. (dont you just love bugs :) ) Here is an example: (Beginning of File) This is my first entry it the text. This is my second. (End of File) <-------dont put these. (Im sure you would not have anyway, but I out this here to minimize confusion :) ) Now to use the command in game, you do this. bring up the console ( ` ) and type stcmd2 text test.txt 1 if you named your text file test.txt. This will print the first entry in the text file. ------------------------------------------------------------------------------------ - new commands added by Yith ------------------------------------------------------------------------------------ Setting of WoDMod specific stats. --------------------------------- The new stats introduced with WoDMod can be adjusted with the following commands:- stcmd willpower player# amount stcmd paradox player# amount stcmd quintessence player# amount stcmd rage player# amount stcmd gnosis player# amount eg. stcmd rage 1 2 - increases player 1's rage by 2 stcmd rage 2 -4 - decreases player 2's paradox by 4 Note that if the amount is missed out then the current stat level is shown. Making Paradox Backlash ----------------------- The player's paradox will immediately backlash. stcmd backlash player#