NamTool utility v.01 [beta]

I wrote this utility to ease the creation of NAM files for those people who have a lot of textures. I download a lot of texture packs from various sites around the Internet, and use them in my maps. Since I like to have a wide variety at my fingertips when I'm creating stuff, I want the whole pack available at once. It gets pretty tedious when you have dozens or even hundreds of textures to add NAMs to.

What NamTool does is allow you to select either some or all textures in a directory, and create a basic NAM file for each one. The utility will only select TGA files, which are the ones used by Vampire.

NamTool was written in Visual Basic 5. It has not been extensively tested and will overwrite files if they have the same name. However I have tried my best to make the rest of the program user-friendly. The software is beta and should be used at your own risk.

Installation and usage is easy - just extract the zip archive to any directory and double-click the program to start it. Drive selection is on top left, folder selection is underneath, and the file list is to the right. The list will only display files with a .tga extension. You can click a file to select a single one, or shift-click / control-click to select multiple files. Hit the button, and the NAM files will be created in the same directory as your graphics.

Hopefully in the future I will have time to write a better version with support for the more advanced NAM file features.

Check out this tutorial to see what you can do with your new textures.
 


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