adding custom textures to embrace - page 2

Folder of textures inside Embrace.
 

Now we have to add our textures. The ones in the pack I downloaded are in .JPG format, which is not something Embrace can use. I converted them all as a batch to 24-bit uncompressed .TGA format in Paint Shop Pro 5. These .TGAs were all placed in my texpack folder.

Next we add the .NAM files. The Vampire game engine uses these files to apply special effects to surfaces when the game is running. A .NAM file is just a text file that uses certain keywords to tell Vampire how these effects will look. For the moment all we are concerned about is getting our textures to show up in the game.

Every graphic in our texpack folder needs a .NAM file for Embrace to load it. So if we have a graphic called aluminum.tga in our folder, then its associated .NAM file would be aluminum.nam.
 


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