
This section will detail certain rules of conduct and a guide for playing in Arkham Unveiled. Violation of the rules will result in one warning, and if continued, banned from the game. Given the "open" game nature of Arkham Unveiled, Players will have to conduct themselves in an intelligent and reasonable manner.
The NO-NO's
1. No means No. Learn it. Love
it. Live with it.
2. No tweaks. This means running
about the game killing anyone and everything, blasting powers off, stacked
characters, acts of utter stupidity etc etc etc. Tweakishness will spell
certain death for your character and therefore banned from the game.
3. No artifact weapons unless prior
approval or you find them.
4. Absolutley NO FLAMING SWORDS
for kindred. Never, ever.
5. No spamming members of the game
in the game, in the message boards, or via e-mail.
6. Nothing thats not covered in
any vampire sourcebook with set rules.
7. No flaming, harrasment, personal
out of character attacks, etc in the game or in the message boards.
8. No, you can't be Caine, nor
one of the clan founders. (See TWEAK)
9. No custom clans or bloodlines.
Theres too many already.
10. No weirdos. If you can't see
this as a game, then you have no reason for being here. Go away. Its only
a game.
11. No spouting out knowledge that
your character should'nt know, i.e. Tweakishness=death.
12. No rudeness to the game host
or the game players. No Respect=TWEAK. This henceforth equals DEATH.
Character Creation Guidelines
Restricted Clans-please inquire before submitting
a sheet
True Brujah, Harbingers of the Skull, Nagaraha,
Gargoyles, Salubri (both independant and Sabbat), Ravnos
Banned Clans- no players may use these. These
will be possible NPC only.
Baali
Special Circumstance clans/bloodlines:
Blood Brothers- You must have 3 or more players
to act as the rest of your "unit".
Even though some clans/bloodlines may not be supported yet. We will try to make accomodations where necessary. Just drop an e-mail with any questions.
Other Restricted-please inquire
Red Talons, non mainstream Kithain, Kuei-Jin
Playable Clans/Bloodlines:
Brujah, Malkavian, Nosferatu, Losombra, Tzimisce,
Gangrel, Toreador, Ventrue, Tremere, Samedi, Daughters of Cacophony, Giovanni,
Assamite, Old Clan Tzimisce, Antitribu, Caitiff, Panders, Followers of
Set
Playable Tribes:
Get of Fenris, Black Fury, Uktena, Wendigo,
Silver Fang, Shadow Lords, Glass Walkers, Bone Gnawers, Children of
Gaia, Fianna, Black Spiral Dancers, Stargazers
Fomori- Fomor players must use the ghoul template
in VTMR. you may start with the following powers: Potence, Fortitude. You
may then choose 2 additional powers from the follwing list to represent
your Wyrm gifts.
Protean, Obfuscate, Presence, Vicissitude
Ghouls/Revenants- follow the rules in Ghouls: Fatal Attractions
Playable Changelings: Trolls, Knockers, Pooka, Sluagh, Sidhe, Recaps, Satyrs, Eshu, Boggans
Write up a character sheet and e-mail it to: blackraven@knology.net