Site
Information






News
Submit News
Search / Archives

Community
Forums
Articles
Interviews
Links

Editing
Tutorials:
  Chronicles
  Mapping
  Skinning
  Storytelling

Game Info
Downloads
FAQ
System Requirements
Engine Info
Game Facts
Screenshots
Story
Settings
Antagonists (Enemies)
Characters
Clans

Guides
Walkthrough [incomplete]
Console
Cheats
Armor Database
Weapons Database

Pen & Paper Info
Introduction
World of Darkness
History
Rules
Lexicon
Paths of Enlightenment
Reading Tips

Hosting
WoD Mod
Within The Darkness
Noir Mod
Fleshcraft
Death in Prague
Sin Factory
Spirit's Touch
Saints & Sinners

GameSpy
  GameSpy.com
  Founders' Club
  GameSpy Comrade
  GameSpy Store
Services
  FilePlanet
  ForumPlanet
3DActionPlanet
RPGPlanet
  Planet Diablo
  Planet Elder Scrolls
SportPlanet
StrategyPlanet
MMORPG
  Vault Network
Classic/Console
  ClassicGaming
  Planet Dreamcast
  Planet Nintendo
  Planet PS2
  Planet Xbox
Community
  LANParty.com


    The Path of Night

     Nickname: Nihilists
     Basic Beliefs: The followers of the Path of Night regards themselves as damned , and accept this. They belive it is their (un)holy duty to bring evil and torment to all agents of good, and to leave not part of life or unlife untainted by their touch. It is their belive that they should use any means necesary to tempt, horrify and distrube those around them. The weak will fall, while the strong will get stronger.
     However, the followers of the path aren't butchers seeking an excuse for their blood thirst. They truly belive that by fulfilling the role given to them by God, they can transcend and finally find ultimate peace. It is said that some of the Nihilists who have fallen beneath the sword or the stake of mortals have thanked their mortal slayers for releasing them from their immortal torment.

Path of Night Hierarchy of Sins
ScoreMoral Guideline Rationale
10Killing a mortal for food Dead mortals feel no dread.
9Acting in the interest of another Gehenna is night - there is no time to fulfill petty agendas.
8Failing to be innoative in one's depredations Familiaarity to one's vile acts breeds contempt for them in others, and they may soon fail to shock.
7Asking aid of another Those who cannot provide for themselves fulfill their ends poorly.
6Accidental killing God has made Kindred horrors, not murderers.
5Bwing to another Kindreds will The games of the Jyhad are diversions from the Damned's true purpose.
4Intention or impassioned killing Death serves not one; it merly deprives one of a victim.
3Aiding another Compassion has no place in a vampire's undead hearth.
2Accepting the superiority of another All Kindreds are equal under God's plan.
1Repentng one's behavior The Kindred's purpose is to cause repentance, not practice it.


[Main Page] [Forums] [Downloads] [Walkthrough]

IGN.com | GameSpy | Comrade | Arena | FilePlanet | ModCenter | GameSpy Technology
TeamXbox | Planets | Vaults | VE3D | CheatsCodesGuides | GameStats | GamerMetrics
AskMen.com | Rotten Tomatoes | Direct2Drive
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2008, IGN Entertainment, Inc.   About Us | Support | Advertise | Privacy Policy | User Agreement Subscribe to RSS Feeds RSS Feeds
IGN's enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.