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Name
Redemption Patch 1.1
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Welcome to the Feature Patch README.TXT for Vampire: The Masquerade
- Redemption
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Created: June 27th, 2000
This document details the new features and fixes for Vampire: The
Masquerade - Redemption. This feature patch is available for all
retail titles of Vampire excluding demos and/or Beta versions.
CONTENTS
I. Minimum System Requirements
II. Features and Bug Fixes
III. Game Controls Addendum
IV. Troubleshooting
V. Customer Support Information
I. Minimum System Requirements
The minimum system requirements are identical to the original
product.
NOTE: The patch requires an additional 6 MB of uncompressed hard
disk space to install. Once the install is complete, it takes 3 MB
of uncompressed hard disk space.
Please note, the patch requires you to have the Full version of the Vampire: The Masquerade - Redemption version 1.0 game installed on your computer.
In Multiplayer, the Vampire: The Masquerade - Redemption version 1.1 (patched version) is not compatible with a NON-patched version.
Custom maps and saved games from version 1.1 (patched version) may not be compatible with a NON-patched version. And, custom maps and saved games from version 1.0 may not be compatible with a Patched version.
Once you apply the patch, you will only be able to play the game in Multiplayer with others that have also installed the patch.
II. Features and Bug Fixes
FEATURES:
+ Save Anywhere (Escape menu option) (NOTE: Certain Disciplines may not work properly for a short time after reloading a save game. As such, we recommend saving your game in areas where you don't anticipate needing your Disciplines immediately after reloading).
+ Ability to name Save games and Custom Maps
+ Pause Combat
+ Messages for certain actions during pause (cannot cast discipline, already busy, etc)
+ Remaining enemy health indicated by color of rollover - starts off as white and becomes progressively redder.
+ Various AI fixes / tweaks (includes boss difficulty, coterie blood
usage, and guard alertness)
+ Collision avoidance tweaks
+ Longer timeout for actor corpses to allow use of various disciplines
+ Black screen loading saved games after beating single player.
+ Storyteller modification of Generation
+ Ability to lower Attributes
+ Added ability for Storyteller to zone with possessed actors
+ Greatly improved network play, supporting lower bandwidth connections
+ Prevented bad combinations of flags in ST game startup (ST Moderation,
etc).
+ Fixed crash where ST deletes one half of a teleporter (behavior should
be that the broken teleporter disappears when used)
+ The ability to reposition objects after they have been placed
BUG FIXES:
+ Display of some Euro characters (umlauts, etc)
+ Tweak down Mercurio's stats
+ Humans using Discipline scrolls
+ Silver arrows act like incendiary arrows
+ Stake Nosferatu's had incorrect death animation
+ Merchants don't buy stakes
+ Aura perception and Eyes of Chaos don't work correctly
+ Pink conversations occur, even if he has not joined party
+ Client sees Melmoth disappear early
+ Can miss Udolpho conversation if you talk to Serena first
+ Setite in Brothel is unattackable
+ Possession button is inaccurate when you first bring it up (like
talk/neut/enemy)
+ Better handling for NPCs zoning (ST possession)
+ More discipline save/restore fixes
+ Save/Restore follow mode for NPCs
+ More template and script tweaks for save/restore
+ Fixed the save game size which was the cause of slowdowns and increased size of save games and other various minor bug fixes.
GENERAL:
+ Loading message no longer appears when a player zones during multi-player games.
+ Custom Chronicles may not be compatible between patched and non-patched versions of Vampire The Masquerade Redemption.
+ Saved games may not be compatible between patched and non-patched versions of Vampire The Masquerade Redemption.
III. Game Controls Addendum
1. Click on stance buttons will change entire party to that stance
2. SHIFT or CTRL click on buttons will change the currently selected member only
3. Keys, A / N / E act as if you pressed the Attack / Neutral / Defense button on the User Interface
4. SHIFT+Left Click on the REGROUP button will UNGROUP ALL
5. SHIFT+R will also UNGROUP ALL
6. G will toggle grouping of the current player on and off
7. ALT+Right Click to position objects in Story teller and ALT+SPACE+Right Click to rotate the objects.
8. SHIFT+Left click on "+" sign to lower Character Attributes
9. PAUSE key on the keyboard will toggle the Pause Combat feature on and off
10. Possess an NPC to change their Talk/Neutral/Enemy state in the User Interface.
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