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Redemption FAQ

If your question is not answered below, email us about it, and we'll do our best to help you out. Once we've answered your question, we'll add it to the FAQ.

 

General Questions:

Game Play:

ST Mode:

The Embrace:

NODview:

Skinning:

Q: How do you add a layer of water that can be walked through?

A: Create a brush, pick a water texure that you like (they are all in the general texture group; here's a link to a series of screenshots I took to make choosing which water to use easier on myself), and apply it to the brush.

Then, using the surface inspector, apply the "normal 2-sided" surface flags to it (look for a button on the right hand side of the surface inspector).

If you're in the mood to be detailed (and heck, who isn't?), keep in mind that the water texture on the *bottom* of the brush is going to draw on the bottom of whatever pool you are creating (unless you mark it as nodraw, but I like the way it looks with it drawing on the bottom). If this bottom brush plane is actually touching the floor of the pool, you're going to get some strange diagonal lines as the engine attempts to draw the water texture and your floor texture at the same location. You can fix this by lifting your water texture a single map unit away from the floor, so that it's not actually touching the ground.

Please send feedback, questions, or bugs to darklord@planetvampire.com.


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